Shane Rourke is a quantitative sports handicapper who uses proprietary computer models, performance databases, and live market analysis to uncover betting value before the public catches up.
Rather than relying on opinions, narratives, or “gut feelings,” Shane’s process begins with the numbers. His system processes large sets of historical and current data to project game outcomes, compare true win probability against the betting market, and isolate wagers where the line does not match the model’s expected result.
“The line is not wrong because a team is better. The line is wrong when the probability is priced incorrectly.”
1. Builds an independent projection. Before reviewing betting lines, Shane’s computer model creates an internal projection for each game. Depending on the sport, the model weighs factors such as:
The output is a projected score, projected margin, win probability, and total for every matchup.
2. Compares the model to the market. Once the model produces its numbers, Shane compares them with the available spread, moneyline, and total, looking for gaps between:
For example, if the S.R. model makes a team a 6.5-point favorite but the market lists that team at -3.5, the model has identified a potential four-point discrepancy. That alone does not create a play—but it puts the game on Shane’s shortlist for deeper review.
Over the last five years, Mr. Rourke has maintained a whopping 63.4% on his 3-unit plays, while his strongest 5-unit plays hit at 60.223%.
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